ST 0 DX 12 IQ 3 HT 12
Basic Lift 0 kg HP 0 FP 12 Will 10 Per 12
Weight kg SM -INF
Basic Speed 6
Basic Move: | 10 |
Water Move: | 10(15 top speed) |
Attacks
Attack | Damage | Reach |
Bite | nil cut (0.5) | 0 |
Ram or Tail | nil cr | 0 |
DR: |
|
Advantages: Acute Smell 3; Combat Reflexes; Discriminatory Smell; Doesn't Breathe (gills); Electric Field Sense; Enhanced Move 1/2 (water; costs 1 fatigue per second); Hard to Kill 2; Hard to Subdue 2; High Pain Threshold; Night Vision 6; Peripheral Vision; Pressure Support 1; Reduced Consumption 3; Striker (bite; cutting; cannot parry; armor divisor 0.5 (not against skin or Tough Skin); half blunt trauma); Vibration Sense (water)
Disadvantages: Bad Sight 4 (Motion Sensitive); Cold Blooded (50°); Icthyoid; Low Empathy; Reduced Endurance 2; Restricted Diet (carnivore); Short Lifespan 1; Wild Animal
Features: Born Biter 2
Skills: Brawling - 14; Intimidation - 10; Stealth - 12; Survival - 12; Tracking - 15; Wrestling - 14