Sporting Robots

Cortana Spartan SP-2000 Gladiator Android

Cortana RoboSports produces a number of high performance robots for the popular robot competition circuit. The Spartan SP-2000 is one of their top-of-the-line gladiator robots. Purely focused on battle in melee combat, the Spartan foregoes such luxuries as a personality simulator. It exists purely to beat other robots into malfunctioning scrap in the arena. However, some operators install basic after-market personality simulators to allow for posturing, hamming it up for the audience, talking smack, and promoting their sponsors.

The Spartans are heavily armored. They do not have mounted weapons, rather using their hands for versitility in weapon choice and to enable grappling moves. they typically are armed with a disruptor blade or a disruptor-augmented melee weapon, and possibly an energised shield or a deflector shield. Because of their expense and they danger they could cause if they went amok, Spartans are equipped with a reasonable cyber security suite.

Cortana RoboSports manufactures a number of other gladiator robots built on the same frame as the Spartan, differing mainly in their cosmetic adornments – the Chevalier, Amazon, Viking, Ronin, and Centurion are all popular variants.

Attributes
  • Size: +1
  • Density: +½
  • Traction Strength: +9
  • Coordination: +0
  • Agility: +4
  • Vigor: +4
  • Smarts: -4
  • Awareness: -2
  • Charisma: -4
Traits
  • Android – counts as Human for equipment use, interactions
  • Restricted Motion: Stiff Torso
  • Susceptible (electric shock, +4 Dose)
  • Susceptible (immersion)
Skills
  • Evade +2
  • Fight +2
  • Grapple +2
  • Hack +1, Compute +6
  • Speak (languages in database) +0, Compute +4
Gear
  • Computer: Compute +12
Software
  • Cyber Security, Score +1, Compute +3
  • Task (cyber defense), Score +0, Compute +5
  • Task (gladiate), Score +0, Compute +5
Net Compute Requirement: +10

Penetration Limit: 2d6, +4¼
Injury Susceptibility: -8½
Large Wound Limit: +7¾Wound Score Limit: +11
Action Score: +1¾Action Points: 9
Light Work Endurance: 350 ks (4 d)
Base Move: 11
Run
Maneuver: 120Top Speed: 38 (70 km/h)
Endurance: 3.5 ks (60 m)Range: 70 km
Long Jump: 16 m standing, 22 m running
High Jump: 8 m cleared, 11 m reach
Thresholds
Penalty-1-2-3-4-5-6-7
Control5575110160220320420
Encumbr.250350500700100015002200
Attacks
Description Type Pen Wound AP Sharp Blunt Def Length Grip
StrikeSmash-3½ RS+3+0+0+3+01.4+0
Armor
Description Protects Armor Score Blunt Pad Activation
Armor Plates1-10+127.751.4

Mass: 220 kg
Price: $14 k

Ceraware Grendel GR-88 Gladiator Robot

Ceraware's Grendel is a recent entry into the ever-growing world of robot gladiator sports. Grendels sacrifice some mobility for increased hitting power.

Attributes
  • Size: +1
  • Density: +½
  • Traction Strength: +10
  • Coordination: +0
  • Agility: +3
  • Vigor: +4
  • Smarts: -4
  • Awareness: -2
  • Charisma: -4
Traits
  • Restricted Motion: Stiff Torso
  • Susceptible (electric shock, +4 Dose)
  • Susceptible (immersion)
Skills
  • Evade +2
  • Fight +2
  • Grapple +2
  • Hack +1, Compute +6
  • Speak (languages in database) +0, Compute +4
Gear
  • Computer: Compute +12
Software
  • Cyber Security, Score +1, Compute +3
  • Task (cyber defense), Score +0, Compute +5
  • Task (gladiate), Score +0, Compute +5
Net Compute Requirement: +10

Penetration Limit: 2d6, +4¼
Injury Susceptibility: -8½
Large Wound Limit: +7¾Wound Score Limit: +11
Action Score: +1¼Action Points: 7.5
Light Work Endurance: 250 ks (3 d)
Base Move: 9
Run
Maneuver: 110Top Speed: 38 (60 km/h)
Endurance: 2.5 ks (45 m)Range: 45 km
Long Jump: 11 m standing, 20 m running
High Jump: 6.5 m cleared, 9 m reach
Thresholds
Penalty-1-2-3-4-5-6-7
Control6590140180280380480
Encumbr.280380550800120017002800
Attacks
Description Type Pen Wound AP Sharp Blunt Def Length Grip
StrikeSmash-3 RS+3+0+0+3+01.4+0
Armor
Description Protects Armor Score Blunt Pad Activation
Armor Plates1-10+127.751.4

Mass: 280 kg
Price: $15 k

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