Weapon Table for Rescaled Damage

Range

Range for muslce powered weapons is either a fixed number or given in multiples of the character's Basic Speed, not ST!

Weapon Strength

Some muscle powered ranged weapons have a Weapon ST, abbreviated wST. This is the minimum ST the wielder needs to use the weapon properly. Damage is computed from the Weapon ST, not the wielder's ST.

Melee Weapon Table

Axe/mace
TL Weapon Type Damage Size Reach Parry Cost Weight Min ST Notes
0 Small Axe cut, sw +6 ST +1 1 0 $50 1.5 10
0 Medium Axe cut, sw +7 ST +1 1 0 $60 2 12
0 Big Axe cut, sw +8 ST +1 1 0 $80 2.5 13
0 Hatchet cut, sw +5 ST 0 C 0 $40 1 8
0 Throwing Axe cut, sw +6 ST +1 1 0 $60 1.5 10
0 Small Mace cr, sw +6 ST +1 1 0 $35 1.5 10
0 Medium Mace cr, sw +7 ST +1 1 0 $45 2 12
0 Big Mace cr, sw +8 ST +1 1 0 $50 2.5 13
2 Small Flanged Mace cr, sw +6 ST (2) +1 1 0 $35 1.5 10
2 Medium Flanged Mace cr, sw +7 ST (2) +1 1 0 $45 2 12
2 Big Flanged Mace cr, sw +8 ST (2) +1 1 0 $50 2.5 13
3 Rock/Ice Pick imp, sw +5 ST 0 C 0 $50 1 8
3 Small Battleaxe *, sw +6 ST +1 1 0 $70 1.5 10 [1]
or (top spike) imp, thr +1 ST +1 1 0 10 [2]
3 Medium Battleaxe *, sw +7 ST +1 1 0 $75 2 12 [1]
or (top spike) imp, thr +1 ST +1 1 0 12 [2]
3 Big Battleaxe *, sw +8 ST +1 1 0 $80 2.5 13 [1]
or (top spike) imp, thr +2 ST +1 1 0 13 [2]

Broadsword
TL Weapon Type Damage Size Reach Parry Cost Weight Min ST
0 Light Club cr, sw +4 ST 0 1 0 $5 1.5 10
2 Broadsword cut, sw +5 ST 0 1 0 $170 1.5 10
2 Thrusting Broadsword cut, sw +5 ST 0 1 0 $200 1.5 10
or imp+1, thr +0 ST 0 1 0 10
3 Bastard Sword cut, sw +6 ST +1 1,2 0 $220 2.5 11
3 Katana cut, sw +5 ST 0 1 0 $220 2 10
or imp, thr +1 ST 0 1 0 10
3 Thrusting Bastard Sword cut, sw +6 ST +1 1,2 0 $250 2.5 11
or imp+1, thr +0 ST +1 2 0 11
3 Estoc imp-2, thr +1 ST (2) 0 1 0 $150 1.5 10
4 Cavalry Saber cut, sw +5 ST 0 1 0 $200 1.5 10
or imp, thr +1 ST 0 1 0 10

Shortsword
TL Weapon Type Damage Size Reach Parry Cost Weight Min ST
0 Baton cr, sw +2 ST -1 1 0 $5 0.5 6
2 Shortsword cut, sw +3 ST -1 1 0 $130 1 7
or imp+1, thr +0 ST -1 1 0 7
4 Cutlass cut, sw +3 ST -1 1 0 $100 1 7
or imp+1, thr +0 ST -1 1 0 7

Knife
TL Weapon Type Damage Size Reach Parry Cost Weight Min ST
0 Large Knife cut, sw +1 ST -2 C,1 -1 $40 0.5 5
or imp+1, thr +0 ST -2 C -1 5
0 Medium Knife cut, sw +0 ST -3 C -1 $30 0.25 3
or imp, thr +0 ST -3 C -1 3
1 Small Knife cut, sw -1/die -4 C -1 $30 0.25 3
or imp-2, thr -1/die -4 C -1 2
3 Rondel imp-2, thr +0 ST (2) -2 C -1 $30 0.5 5
0 Wooden Stake imp, thr +0 ST (0.5) -1 C -1 $4 0.25 4

Spear
TL Weapon Type Damage Size Reach Parry Cost Weight Min ST
0 Javelin imp, thr +1 ST -1 1 0 $30 0.25 6
0 Light Spear imp, thr +1 ST 0 1 0 $40 0.5 9
two hands imp, thr +1 ST 0 1,2 +2 6 (2H)
0 Heavy Spear imp+1, thr +1 ST +1 1 0 $40 1 10
two hands imp+1, thr +1 ST +1 1,2 +2 7 (2H)
0 Long Spear imp+1, thr +1 ST +2 2 0 $40 2 12
two hands imp+1, thr +1 ST +2 2,3 +2 8 (2H)

Lance
TL Weapon Type Damage Size Reach Parry Cost Weight Min ST
2 Lance imp+1, thr +2 ST +2 4 No $60 3 12

Staff
TL Weapon Type Damage Size Reach Parry Cost Weight Min ST Notes
0 Light Staff cr, sw +2 ST 0 1,2 +2 $10 0.5 6 (2H)
or cr, sw +0 ST 0 1,2 +2 6 (2H)
0 Quarterstaff cr, sw +5 ST +1 1,2 +2 $10 1 7 (2H)
or cr, thr +3 ST +1 1,2 +2 7 (2H)
0 Light Spear imp, thr +1 ST 0 1 +2 $40 0.5 6 (2H) [3]
0 Heavy Spear imp+1, thr +1 ST +1 1,2 +2 $40 1 7 (2H) [4]
or cut, sw +5 ST +1 1,2 +2 7 (2H)
1 Small Glaive cut, sw +7 ST +1 1,2 +2 $100 2 10 (2H) [4]
or imp+1, thr +0 ST +1 1,2 +2 10 (2H)
3 Small Poleaxe *, sw +7 ST +1 1,2 +2 $100 2 10 (2H) [1,4]
or (top spike) imp, thr +1 ST +1 1,2 +2 10 (2H) [2]

Polearm
TL Weapon Type Damage Size Reach Parry Cost Weight Min ST Notes
1 Small Glaive cut, sw +7 ST +1 1,2 +2 $100 2 10 (2H)
or imp+1, thr +0 ST +1 1,2 +2 10 (2H)
1 Medium Glaive cut, sw +9 ST +2 1,2 0 $120 3 11 (2H)
or imp+1, thr +1 ST +2 1,2 0 11 (2H)
1 Big Glaive cut, sw +10 ST +3 2,3 0 $150 4 12 (2H)
or imp+1, thr +1 ST +3 2,3 0 12 (2H)
3 Small Poleaxe *, sw +7 ST +1 1,2 +2 $100 2 10 (2H) [1]
or (top spike) imp, thr +1 ST +1 1,2 +2 10 (2H) [2]
3 Medium Poleaxe *, sw +9 ST +2 1,2 0 $120 3 11 (2H) [1]
or (top spike) imp, thr +2 ST +2 1,2 0 11 (2H) [2]
3 Big Poleaxe *, sw +10 ST +3 2,3 0 $150 4 12 (2H) [1]
or (top spike) imp, thr +2 ST +3 2,3 0 12 (2H) [2]

Two Handed Sword
TL Weapon Type Damage Size Reach Parry Cost Weight Min ST
3 Bastard Sword cut, sw +6 ST +1 1,2 0 $220 2.5 10 (2H)
3 Katana cut, sw +5 ST 0 1 0 $220 2 9 (2H)
or imp, thr +1 ST 0 1 0 9 (2H)
3 Thrusting Bastard Sword cut, sw +6 ST +1 1,2 0 $250 2.5 10 (2H)
or imp+1, thr +0 ST +1 2 0 10 (2H)
3 Greatsword cut, sw +9 ST +1 1,2 0 $270 3.5 12 (2H)
3 Thrusting Greatsword cut, sw +9 ST +1 1,2 0 $300 3.5 12 (2H)
or imp+2, thr +0 ST +1 2 0 12 (2H)
1 Small Glaive cut, sw +7 ST +1 1,2 0 $100 2 10 (2H)
or imp+1, thr +0 ST +1 1,2 0 10 (2H)
3 Estoc imp-2, thr +1 ST (2) 0 1 0 $150 1.5 9 (2H)

Two Handed Axe/mace
TL Weapon Type Damage Size Reach Parry Cost Weight Min ST Notes
0 Small Axe cut, sw +6 ST +1 1 0 $50 1.5 7 (2H)
0 Medium Axe cut, sw +7 ST +1 1 0 $60 2 9 (2H)
0 Big Axe cut, sw +8 ST +1 1 0 $80 2.5 10 (2H)
0 Throwing Axe cut, sw +6 ST +1 1 0 $60 1.5 7 (2H)
0 Small Mace cr, sw +6 ST +1 1 0 $35 1.5 7 (2)
0 Medium Mace cr, sw +7 ST +1 1 0 $45 2 9 (2H)
0 Big Mace cr, sw +8 ST +1 1 0 $50 2.5 10 (2H)
2 Small Flanged Mace cr, sw +6 ST (2) +1 1 0 $35 1.5 7 (2H)
2 Medium Flanged Mace cr, sw +7 ST (2) +1 1 0 $45 2 9 (2H)
2 Big Flanged Mace cr, sw +8 ST (2) +1 1 0 $50 2.5 10 (2H)
3 Small Battleaxe *, sw +6 ST +1 1 0 $70 1.5 7 (2H) [1]
or (top spike) imp, thr +1 ST +1 1 0 7 (2H) [2]
3 Medium Battleaxe *, sw +7 ST +1 1 0 $75 2 9 (2H) [1]
or (top spike) imp, thr +1 ST +1 1 0 9 (2H) [2]
3 Big Battleaxe *, sw +8 ST +1 1 0 $80 2.5 10 (2H) [1]
or (top spike) imp, thr +2 ST +1 1 0 10 (2H) [2]
3 Small Poleaxe *, sw +7 ST +1 1,2 0 $100 2 10 (2H) [1]
or (top spike) imp, thr +1 ST +1 1,2 0 10 (2H) [2]
3 Medium Poleaxe *, sw +9 ST +2 1,2 0 $120 3 11 (2H) [1]
or (top spike) imp, thr +2 ST +2 1,2 0 11 (2H) [2]

Notes
[1] Choose two of three heads to mount on the two sides of the axe: a hammer head doing cr damage with an armor divisor of (2), an axe blade doing cut damage, a beaked blade doing imp-2 damage, or a back spike doing imp-4 damage with an armor divisor of (2). An "axe" sporting a hammer head and back spike or beaked blade is commonly called a warhammer or (if a polearm) a pole hammer.
[2] Alternately, the top spike can do imp-2 damage with an armor divisor of (2).
[3] May also be used as a light staff.
[4] May also be used as a quarterstaff.

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