Low Tech Armor
Torso Armor
| TL
| Armor
| Hit Location
| DR
| Flex
| Pad
| Cost
| Weight
| LC
| Notes
|
| 0
| Fur Tunic
| Torso (4-6)
| 3
| 1
| 1
| 25
| 3
| 6
| [1]
|
| 1
| Bronze Breastplate
| Torso (4-6)
| 6
| 4
| 0
| 900
| 3
| 3
| [2]
|
| 1
| Bronze Corselet
| Torso (4-6)
| 6
| 4
| 0
| 1800
| 6
| 3
|
|
| 1
| Cloth Armor
| Torso (4-6)
| 2
| 1
| 2
| 30
| 3
| 6
| [1]
|
| 1
| Light Cuirbolli
| Torso (4-6)
| 3
| 2
| 1
| 100
| 3
| 4
|
|
| 1
| Heavy Cuirbolli
| Torso (4-6)
| 6
| 2
| 1
| 150
| 6
| 4
|
|
| 1
| Light Leather Jacket
| Arms, Torso (2-6)
| 2
| 1
| 1
| 50
| 3
| 6
| [1]
|
| 1
| Heavy Leather Jacket
| Arms, Torso (2-6)
| 3
| 1
| 1
| 50
| 5
| 6
| [1]
|
| 2
| Scale Armor
| Torso (4-6)
| 8
| 1
| 1
| 180
| 8
| 3
|
|
| 2
| Heavy Scale Armor
| Torso (4-6)
| 10
| 1
| 1
| 270
| 10
| 3
|
|
| 2
| Mail Shirt
| Torso (4-6)
| 8
| 1
| 2
| 210
| 9
| 3
| [1]
|
| 2
| Mail Habergeon
| Torso, Upper Legs (4-8)
| 8
| 1
| 2
| 350
| 15
| 3
|
|
| 2
| Mail Hauberk
| Arms, Torso, Upper Legs (2-8)
| 8
| 1
| 2
| 490
| 21
| 3
|
|
| 3
| Light Mail Shirt
| Torso (4-6)
| 5
| 1
| 2
| 150
| 6
| 3
| [1]
|
| 3
| Light Mail Habergeon
| Torso, Upper Legs (4-8)
| 5
| 1
| 2
| 250
| 10
| 3
|
|
| 3
| Light Mail Hauberk
| Arms, Torso, Upper Legs (2-8)
| 5
| 1
| 2
| 350
| 13
| 3
|
|
| 3
| Double Mail Shirt
| Torso (4-6)
| 11
| 1
| 2
| 300
| 12
| 3
| [1]
|
| 3
| Double Mail Habergeon
| Torso, Upper Legs (4-8)
| 11
| 1
| 2
| 500
| 20
| 3
|
|
| 3
| Double Mail Hauberk
| Arms, Torso, Upper Legs (2-8)
| 11
| 1
| 2
| 700
| 26
| 3
|
|
| 3
| Coat of Plates
| Torso (4-6)
| 5
| 3
| 0
| 200
| 5
| 3
|
|
| 3
| Breastplate
| Torso (4-6)
| 6
| 4
| 0
| 250
| 3
| 3
| [2]
|
| 3
| Corselet
| Torso (4-6)
| 6
| 4
| 0
| 500
| 6
| 3
|
|
| 3
| Heavy Breastplate
| Torso (4-6)
| 9
| 4
| 0
| 250
| 4.5
| 3
| [2]
|
| 3
| Heavy Corselet
| Torso (4-6)
| 9
| 4
| 0
| 500
| 9
| 3
|
|
| 4
| Steel Breastplate
| Torso (4-6)
| 8
| 5
| 0
| 350
| 3
| 3
| [2]
|
| 4
| Steel Corselet
| Torso (4-6)
| 8
| 5
| 0
| 700
| 6
| 3
|
|
| 4
| Proofed Breastplate
| Torso (4-6)
| 1d+6
| 5
| 0
| 500
| 4.5
| 3
| [2]
|
| 4
| Proofed Corselet
| Torso (4-6)
| 1d+6
| 5
| 0
| 1000
| 9
| 3
|
|
| 4
| Musket Proofed B-plate
| Torso (4-6)
| 2d+12
| 5
| 0
| 500
| 9
| 3
| [2]
|
| 4
| Musket Proofed Corselet
| Torso (4-6)
| 2d+12
| 5
| 0
| 1000
| 18
| 3
|
|
Arm Armor
| TL
| Armor
| Hit Location
| DR
| Flex
| Pad
| Cost
| Weight
| LC
| Notes
|
| 1
| Bronze Armbands
| Arms (2,3)
| 6
| 3
| 0
| 1200
| 3
| 4
| [3]
|
| 1
| Cloth Sleeves
| Arms (2,3)
| 2
| 1
| 2
| 20
| 1.5
| 6
| [1]
|
| 1
| Light Cuirbolli Sleeves
| Arms (2,3)
| 3
| 2
| 1
| 60
| 1.5
| 4
|
|
| 1
| Heavy Cuirbolli Sleeves
| Arms (2,3)
| 6
| 2
| 1
| 60
| 3
| 4
|
|
| 2
| Mail Sleeves
| Arms (2,3)
| 8
| 1
| 2
| 100
| 4
| 3
|
|
| 2
| Scale Sleeves
| Arms (2,3)
| 8
| 1
| 1
| 80
| 1
| 3
|
|
| 3
| Plate Arms
| Arms (2,3)
| 6
| 3
| 0
| 500
| 3
| 3
|
|
| 4
| Steel Plate Arms
| Arms (2,3)
| 8
| 3
| 0
| 750
| 3
| 3
|
|
Leg Armor
| TL
| Armor
| Hit Location
| DR
| Flex
| Pad
| Cost
| Weight
| LC
| Notes
|
| 1
| Bronze Greaves
| Lower Legs (9-10)
| 6
| 3
| 0
| 1200
| 3
| 4
| [3]
|
| 1
| Leather Leggings
| Lower Legs (9-10)
| 2
| 1
| 1
| 40
| 1.5
| 6
| [1]
|
| 1
| Leather Pants
| Legs (7-10)
| 2
| 1
| 1
| 50
| 3
| 6
| [1]
|
| 1
| Light Curibolli Leggings
| Lower Legs (9-10)
| 3
| 2
| 1
| 60
| 1.5
| 4
|
|
| 1
| Heavy Cuirbolli Leggings
| Lower Legs (9-10)
| 6
| 2
| 1
| 60
| 3
| 4
|
|
| 1
| Light Cuirbolli Skirt
| Upper Legs (7-8)
| 3
| 2
| 1
| 60
| 2
| 4
|
|
| 1
| Heavy Cuirbolli Skirt
| Upper Legs (7-8)
| 6
| 2
| 1
| 60
| 4
| 4
|
|
| 2
| Mail Leggings
| Lower Legs (9-10)
| 8
| 1
| 2
| 100
| 4
| 3
|
|
| 2
| Mail Skirt
| Upper Legs (7-8)
| 8
| 1
| 2
| 140
| 6
| 3
|
|
| 2
| Scale Leggings
| Lower Legs (9-10)
| 8
| 1
| 1
| 120
| 3
| 3
|
|
| 2
| Scale Skirt
| Upper Legs (7-8)
| 8
| 1
| 1
| 140
| 4
| 3
|
|
| 3
| Plate Legs
| Legs (7-10)
| 6
| 3
| 0
| 600
| 7
| 3
|
|
| 4
| Steel Plate Legs
| Legs (7-10)
| 8
| 3
| 0
| 900
| 7
| 3
|
|
Head Armor
| TL
| Armor
| Hit Location
| DR
| Flex
| Pad
| Cost
| Weight
| LC
| Notes
|
| 1
| Bronze Helm
| Skull, Face
| 6
| 3
| 0
| 400
| 1.5
| 4
| [4]
|
| 1
| Bronze Helmet
| Skull
| 6
| 3
| 0
| 200
| 1
| 4
|
|
| 1
| Cloth Cap
| Skull
| 2
| 1
| 2
| 5
| -
| 6
| [1]
|
| 1
| Leather Cap
| Skull
| 2
| 1
| 1
| 10
| -
| 6
| [1]
|
| 1
| Cuirbolli Helm
| Skull, Face
| 6
| 2
| 1
| 20
| 1.5
| 4
| [4]
|
| 1
| Cuirbolli Helmet
| Skull
| 6
| 2
| 1
| 15
| 1
| 4
|
|
| 2
| Mail Coif
| Skull, Neck
| 8
| 1
| 2
| 50
| 1.5
| 3
|
|
| 2
| Helm
| Skull, Face
| 6
| 3
| 0
| 120
| 1.5
| 3
| [4]
|
| 2
| Helmet
| Skull
| 6
| 3
| 0
| 70
| 1
| 3
|
|
| 2
| Face Mask
| Face
| 6
| 3
| 0
| 50
| 0.5
| 3
| [4]
|
| 3
| Greathelm
| Skull, Face, Neck
| 6
| 3
| 0
| 170
| 2
| 3
| [4]
|
Hand Armor
| TL
| Armor
| Hit Location
| DR
| Flex
| Pad
| Cost
| Weight
| LC
| Notes
|
| 1
| Cloth Gloves
| Hands
| 1
| 1
| 1
| 15
| -
| 6
| [1]
|
| 1
| Leather Gloves
| Hands
| 3
| 1
| 1
| 30
| 0.5
| 6
|
|
| 2
| Cuirbolli Gauntlets
| Hands
| 6
| 2
| 1
| 60
| 1
| 4
|
|
| 2
| Scale Gauntlets
| Hands
| 8
| 1
| 1
| 60
| 1
| 4
|
|
Foot Armor
| TL
| Armor
| Hit Location
| DR
| Flex
| Pad
| Cost
| Weight
| LC
| Notes
|
| 0
| Sandals
| Feet
| 1
| 1
| 1
| 25
| -
| 6
| [1,5]
|
| 1
| Shoes
| Feet
| 1
| 1
| 1
| 40
| -
| 6
| [1]
|
| 1
| Soft Boots
| Lower Legs, Feet (9-10)
| 2
| 1
| 1
| 60
| 0.5
| 6
| [1]
|
| 1
| Boots
| Feet
| 3
| 2
| 1
| 80
| 0.5
| 6
| [1]
|
| 1
| High Boots
| Lower Legs, Feet (9-10)
| 3
| 2
| 1
| 100
| 2
| 6
| [1]
|
| 3
| Sollerets
| Feet
| 6
| 3
| 0
| 150
| 1
| 3
|
|
Notes
[1] Concealable as or under clothing
[2] Directional armor, protects only from front.
[3] Available at increased DR, add 50% to price and weight for every +1 DR, to a maximum of triple listed DR.
[4] Gives wearer the No Peripheral Vision disadvantage (p. B151) while worn.
[5] Directional armor, protects only the bottoms of the feet.
Layering Armor
Armor can be layered if the inner layer(s) has(have) a Flex of 1. Add the DR and Pad of all the layers.
The Flex of the combined layered armor is found by averaging [DR(armor 1)×Flex(armor 1) + DR(armor 2)×Flex(armor 2) + ...]/(total DR).
Layering armor over the head or torso carries no penalties. Any armor can be layered over a suit of cloth armor with no penalties. Other layering combinations give -1 to DX and DX based skills. (Mail already includes an underlayer of cloth padding, you will suffer penalties if you try to layer mail with another suit of cloth).
Example: Geof, a Frankish knight, wears a mail hauberk (DR 8, Flex 1, Pad 2) covered with a coat of plates (DR 5, Flex 3, Pad 0) and a helm (DR 6, Flex 3, Pad 0) over a mail coif (DR 8, Flex 1, Pad 2) into battle. The torso is protected with DR 8+5=13, Flex (8×1+5×3)/13=1.8 (rounds to 2), Pad 2. The head is protected with DR 8+6=14, Flex (8×1+6×3)/14=1.9 (rounds to 2), Pad 2.
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